Aura Sphere

Aura Sphere
Type
Class
Fighting.gif
Special.png
Power
Accuracy
80
-
PP
Priority
20
-

Aura Sphere is a Fighting-Type move introduced in Generation IV. A blast of aura power from deep within the user's body is fired at the target, a move that always hits, except for when the foe is using Protect or Detect. This move can also hit the opposite side during a Triple Battle.

Aura Sphere had a Base Power of 90 through Generation V, which was reduced to 80 in Generation VI. Generation VI also introduced two other changes to Aura Sphere: the move's Base Power increases by 50% should the user have the Mega Launcher Ability. However, Pokémon that use the Bulletproof Ability are immune to this move.

Contents

Pokémon that Learn this Move via Level-Up

Level Pokémon
70 Mewtwo
100 Mew
1
42
Lucario
1 Togekiss
37 Dialga
37 Palkia
37 Giratina (Both Forms)
61 Mienfoo
1
70
Mienshao
1
67
Clawitzer

Pokémon that Learn this Move via Breeding

Egg Group Pokémon
Monster
Water 1
Squirtle
Monster
Water 1
Wartortle
Monster
Water 1
Blastoise

Pokémon that Learn this Move via Event

Generation Event Pokémon
Generation IV Pokémon Ranger: Shadows of Almia Riolu
Generation IV PalCity Events Mew
Generation IV Zoroark: Master of Illusions Event
Winter 2011 GameStop Event
Raikou
Generation V Pokémon Smash! Mewtwo
Mighty Mewtwo Event
Mewtwo

Pokémon that Learn this Move via Sketch

Related Threads

How would I be recommended to combine Aura Sphere with Kirby after using copy? - last post by @ Aug 7, 2008
Last edited by Lesley Pro_04 on 27 February 2014 at 16:11
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