Dig is a Ground-Type move that lasts for two turns. The user digs underground the first turn, and strikes on the second turn.
- In the Overworld, Dig can return you to the entrance of a dungeon.
- After using Dig, the user is invulnerable to damage from most attacks. The only moves that can hit a Pokémon that is using Dig are Earthquake, Fissure, and Magnitude. Earthquake and Magnitude receive a 100% Increase in its Base Power if used in this situation.
- If both Pokémon use Dig on the same turn, the faster of the two Pokémon will take damage from the slower of the two Pokémon.
- Dig's Base Power in Generation I was 100, which was reduced to 60 from Generation II until Generation IV, in which the move's Base Power was increased to 80.
Pokémon that Learn this Move via Level-Up
Pokémon that Learn this Move via TM28
Pokémon that Learn this Move via Sketch
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