Dusknoir

477BW.gif
Dusknoir
ヨノワール
477.png

Probopass < Dusknoir > Froslass

Species Type
Gripper Pokémon Ghost.png
Number Ability
#477 Pressure
Height Weight
7′3″ (2.2m) 235 lbs. (106.6kg)
Gender Ratio
Male: 50% Female: 50%
Evolves From Evolves Into
Dusclops None
Egg Group Catch Rate
Amorphous 45
Tier EV Yield
RU 1 Defense Point
2 Special Defense Points

Dusknoir (ヨノワール) is the 191st Pokémon in the Sinnoh Pokédex. It is a Ghost type, and is known as the Gripper Pokémon.

Dusknoir uses the Pressure Ability. Whenever an opponent uses a move, this Ability doubles the amount of PP used.

Duskull can evolve into a Dusclops starting at Level 37, and can evolve a second time into a Dusknoir if is traded to another game while holding a Reaper Cloth.

Dusknoir is in the Amorphous Egg Group, and its Egg takes approximately 6,400 Steps to hatch. It takes Dusknoir 800,000 Experience Points to reach Level 100.

Contents

[edit] Biology

[edit] Physiology

Dusknoir takes on the appearance of a floating ghost with a yellow face-like pattern on its torso.

[edit] Gender Differences

Dusknoir doesn't have any gender differences to differentiate between male and female.

[edit] Game Information

[edit] Original Games

The only way to obtain a Dusknoir is to evolve a Dusclops, which is consistent in both Generations of games in which Dusknoir appears.

[edit] Spin-off Games

Dusknoir appears at Sky Stairway 1F-49F in Explorers of Time, Explorers of Darkness and Explorers of Sky. In Explorers of Time & Darkness, Dusknoir appears at Sky Rift; in Explorers of Sky it appears at Sky Fissure, but the floor range is the same regardless the version: B14-B15 & DPB1-B4.

Dusknoir appears in all three versions of Mystery Dungeon 3, obtainable at each games' respective Secret Area.

Dusknoir appears at Hippowdon Temple in Pokémon Ranger: Shadows of Almia after defeating it in a Boss battle. In Pokémon Ranger: Guardian Signs, Dusknoir appears in the Noir Forest in the Present, and the Dark Temple Mission "Glowing Roads in the Darkness" in the past by S-Ranking the mission, a daunting task in itself because of how difficult Dusknoir is to defeat in this particular mission, especially going it alone (even at a high level).

Dusknoir can be found at the Haunted Zone in PokéPark Wii: Piakchu's Adventure. After beating Rotom's Spooky Shoot-'em-Up, complete a Tag Race to obtain it. In PokéPark 2: Wonders Beyond, Dusknoir appears at the Tech Area's Unawarehouse after befriending Duskull. Battle it to befriend it, after which you'll be able to call for its assistance in battle.

Dusknoir can only be obtained in Pokémon Conquest by evolving Dusclops.

[edit] Trading Card Game

Dusknoir appears in six sets and a Diamond & Pearl promo. It is listed as a Rare Card in the Diamond and Pearl, Stormfront (3; 1 Lv. X Card), Supreme Victors (Frontier Brain Card) and Boundaries Crossed sets.

[edit] Anime/Manga Information

[edit] Anime

A Wild Dusknoir appeared in the episode Ghoul Daze to take an evil spirit out from the world of the living.

Ash would face a very tough challenge in his Sinnoh League battle against Conway, whose Dusknoir used Trick Room to turn the tables into his favor. The strategy worked successfully in defeating Ash's Noctowl and Donphan, but it lost the battle-and the match-to Gible.

[edit] Movies

Dusknoir has yet to appear in any of the films as of writing.

[edit] Manga

A trainer named Hugo, who is the director of the Goldenrod City Radio Station uses a Dusknoir in Chapters 453 and 460.

[edit] Pokémon Information

[edit] Competitive Battling

Dusknoir was listed in the OU, or Over-Utilized Tier of Competitive Battling as of Generation IV, but fell back to the Rarely-Utilized Tier of Competitive Battling in Generation V. While it remains a solid spinblocker, its Defensive capabilities make for a great tank, plus it also has a solid Attack Statistic, which allows it to go for a sweep with Trick Room support and allows for some variant in its moveset that a Dusclops wouldn't be able to utilize.

While trying to Burn an opposing Pokémon is a good strategy, but Pokémon that benefit from a Status Condition or immune to Fire-Type moves can get a free substitution with good prediction. Status conditions in general are bad news for Dusknoir if it isn't using Rest or has the support of a cleric.

[edit] Area Location

Game Rarity Location
Diamond/Pearl/Platinum None Evolve Dusclops
Heart Gold/Soul Silver None Evolve Dusclops
Black/White None PokéTransfer, Dream World or Trade
Black 2/White 2 None PokéTransfer, Dream World or Trade

[edit] Pokédex Entries

Pokédex Entries

Gen Game Pokedex Entry
Pokémon Red N/A
Pokémon Blue N/A
Pokémon Yellow N/A



II Pokémon Gold N/A
II Pokémon Silver N/A
II Pokémon Crystal N/A



III Pokémon Ruby N/A
III Pokémon Sapphire N/A
III Pokémon Emerald N/A
III Pokémon FireRed N/A
III Pokémon LeafGreen N/A



IV Pokémon Diamond The antenna on its head captures radio waves from the world of spirits that command it to take people there.
IV Pokémon Pearl The antenna on its head captures radio waves from the world of spirits that command it to take people there.
IV Pokémon Platinum It is said to take lost spirits into its pliant body and guide them home.
IV Pokémon HeartGold This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it.
IV Pokémon SoulSilver This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it.



V Pokémon Black It is said to take lost spirits into its pliant body and guide them home.
V Pokémon White It is said to take lost spirits into its pliant body and guide them home.
V Pokémon Black 2 It is said to take lost spirits into its pliant body and guide them home.
V Pokémon White 2 It is said to take lost spirits into its pliant body and guide them home.



VI Pokémon X It is said to take lost spirits into its pliant body and guide them home.
VI Pokémon Y The antenna on its head captures radio waves from the world of spirits that command it to take people there.

[edit] Pokéthlon Statistics

Stat
Speed Full.pngEmpty.png
Power Full.pngFull.pngFull.pngFull.png
Technique Full.pngFull.pngFull.pngEmpty.png
Stamina Full.pngFull.pngFull.pngFull.png
Jump Full.pngFull.pngFull.pngFull.png

[edit] Statistics

Base Stats
Min-MinMaxMax+
HP
45
- 200 294 -
Atk
100
184 205 299 328
Def
135
247 275 369 405
Sp. Atk
65
121 135 229 251
Sp. Def
135
247 275 369 405
Spd
45
85 95 189 207

[edit] Moves

[edit] Via Level-Up

Level Move Type Power Acc% Class
Start Fire Punch Fire.png 75 100 Physical
Start Thunderpunch Electric.png 75 100 Physical
Start Ice Punch Ice.png 75 100 Physical
Start Gravity Psychic.png N/A N/A Status
Start Bind Normal.png 15 85 Physical
Start Leer Normal.png N/A 100 Status
Start Night Shade Ghost.png ?? 100 Special
Start
6
Disable Normal.png N/A 100 Status
9 Foresight Normal.png N/A N/A Status
14 Astonish Ghost.png 30 100 Physical
17 Confuse Ray Ghost.png N/A 100 Status
22 Shadow Sneak Ghost.png 40 100 Physical
25 Pursuit Dark.png 40 100 Physical
30 Curse Ghost.png N/A N/A Status
33 Will-O-Wisp Fire.png N/A 75 Status
37 Shadow Punch Ghost.png 60 N/A Physical
42 Hex Ghost.png 50 100 Special
49 Mean Look Normal.png N/A N/A Status
58 Payback Dark.png 50 100 Physical
61 Future Sight Psychic.png 100 100 Special

[edit] Via TM/HM

TM/HM No. Move Type Power Acc% Class
TM04 Calm Mind Psychic.png -- -- Status
TM06 Toxic Poison.png -- 90 Status
TM10 Hidden Power Normal.png 60 100 Special
TM11 Sunny Day Fire.png -- -- Status
TM12 Taunt Dark.png -- 100 Status
TM13 Ice Beam Ice.png 90 100 Special
TM14 Blizzard Ice.png 110 70 Special
TM15 Hyper Beam Normal.png 150 90 Special
TM17 Protect Normal.png -- -- Status
TM18 Rain Dance Water.png -- -- Status
TM19 Roost Flying.png -- -- Status
TM21 Frustration Normal.png  ?? 100 Physical
TM26 Earthquake Ground.png 100 100 Physical
TM27 Return Normal.png  ?? 100 Physical
TM29 Psychic Psychic.png 90 100 Special
TM30 Shadow Ball Ghost.png 80 100 Special
TM31 Brick Break Fighting.png 75 100 Physical
TM32 Double Team Normal.png -- -- Status
TM39 Rock Tomb Rock.png 60 95 Physical
TM41 Torment Dark.png -- 100 Status
TM42 Facade Normal.png 70 100 Physical
TM44 Rest Psychic.png -- -- Status
TM45 Attract Normal.png -- 100 Status
TM46 Thief Dark.png 40 100 Physical
TM48 Round Normal.png 60 100 Special
TM52 Focus Blast Fighting.png 120 70 Special
TM56 Fling Dark.png  ?? 100 Physical
TM57 Charge Beam Electric.png 50 90 Special
TM61 Will-O-Wisp Fire.png -- 85 Status
TM63 Embargo Dark.png -- 100 Status
TM66 Payback Dark.png 50 100 Physical
TM68 Giga Impact Normal.png 150 90 Physical
TM70 Flash Normal.png -- 100 Status
TM77 Psych Up Normal.png -- -- Status
TM78 Bulldoze Ground.png 60 100 Physical
TM80 Rock Slide Rock.png 75 90 Physical
TM85 Dream Eater Psychic.png 100 100 Special
TM87 Swagger Normal.png -- 90 Status
TM90 Substitute Normal.png -- -- Status
TM92 Trick Room Psychic.png -- -- Status
TM94 Rock Smash Fighting.png 40 100 Physical
HM04 Strength Normal.png 80 100 Physical


[edit] Via Breeding

Move Type Power Acc% Class
Imprison Psychic.png -- --% Status
Destiny Bond Ghost.png -- --% Status
Pain Split Normal.png -- --% Status
Grudge Ghost.png -- --% Status
Memento Dark.png -- --% Status
Faint Attack Dark.png 60 --% Physical
Ominous Wind Ghost.png 60 100% Special
Dark Pulse Dark.png 80 100% Special
Skill Swap Psychic.png -- --% Status


[edit] Via Move Tutor (Black 2/White 2)

Move Type Power Acc% Class
Bind Normal.png 15 85% Physical
Dark Pulse Dark.png 80 100% Special
Fire Punch Fire.png 75 100% Physical
Gravity Psychic.png -- --% Status
Ice Punch Ice.png 75 100% Physical
Icy Wind Ice.png 55 95% Special
Pain Split Normal.png -- --% Status
Skill Swap Psychic.png -- --% Status
Sleep Talk Normal.png 40 100% Special
Snatch Dark.png -- --% Status
Snore Normal.png 40 100% Special
Spite Normal.png -- 100% Status
Thunderpunch Electric.png 75 100% Physical
Trick Psychic.png -- 100% Status
Wonder Room Psychic.png -- --% Status

[edit] Generation III Exclusive Moves

NOTE: The only way that a Dusknoir can know any of the following moves is for it to learn said moves as a Dusclops before it is transferred from a third generation game. Otherwise, Dusknoir cannot learn these moves.

[edit] Via Purifying Duskull

Move Type Power Acc% Class
Helping Hand Normal.png -- --% Status

[edit] Via Move Tutor

[edit] Emerald
Move Type Power Acc% Class
Dynamicpunch Fighting.png 100 50% Physical
[edit] Fire Red/Leaf Green
Move Type Power Acc% Class
Mega Punch Normal.png 80 85% Physical
Mega Kick Normal.png 120 75% Physical
Body Slam Normal.png 85 100% Physical
Counter Fighting.png  ?? 100% Physical
Seismic Toss Fighting.png  ?? 100% Physical
Mimic Normal.png -- --% Status
Metronome Normal.png -- --% Status
[edit] Pokémon XD: Gale of Darkness
Move Type Power Acc% Class
Nightmare Ghost.png -- 100% Status

[edit] Generation IV Exclusive Moves

[edit] Via TM/HM

[edit] Via Move Tutor

[edit] Platinum/Heart Gold/Soul Silver
Move Type Power Acc% Class
Sucker Punch Dark.png 80 100% Physical
Mud-Slap Ground.png 20 100% Special
[edit] Heart Gold/Soul Silver
Move Type Power Acc% Class
Magic Coat Psychic.png -- --% Status
Headbutt Normal.png 70 100% Physical

[edit] Evolution Line

Evolution Line
Duskull Dusclops Dusknoir
355.gif
356.gif
477BW.gif
Level 37 -- Trade When Holding a Reaper Cloth

[edit] Type Matchups

Type Attack Advantages Attack Disadvantages Defense Advantages Defense Disadvantages
Ghost.png
Ghost.png
Psychic.png
Dark.png
Normal.png
Bug.png
Fighting.png
Normal.png
Poison.png
Dark.png
Ghost.png

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Last edited by Docile on 1 September 2014 at 10:42
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