Golurk (Unova Pokédex. It is a Ground/Ghost Type, and it is known as the Automaton Pokémon.) is the 129th Pokémon in the
Golurk can have one of two abilities: Iron Fist, which increases the power of punching moves by 20%, or Klutz, which prevents it from making use of hold items with the exception of items that affect experience, such as Experience Share or Macho Brace. A third Ability is available to Golurk that come from the Dream World, the No Guard Ability. This Ability causes moves used by the user and opponent to never miss, and also hits Pokémon that have used Fly, Dig, Dive, etc.
Golett can evolve into Golurk at Level 43.
Golurk is in the Mineral Egg Group, and its Egg takes approximately 6,400 Steps to hatch. It takes Golurk One Million Experience Points to reach Level 100.
Golurk very much resembles a robot of sorts. It's normal form is primarily a bright blue color while its shiny form is primarily a dull grey color.
Golurk is a Genderless Pokémon species.
Golurk appears at the Tech Area's Train Depot in Poké Park 2: Wonders Beyond. To befriend it you'll have to face it in a battle.
Trading Card Game
Golurk is listed in the Black/White Promo set and as a Rare Card in the Noble Victories set.
Golurk has made a single cameo appearance in the anime. It's debut was in the episode Movie Time! Zorua in "The Legend of the Pokémon Knight"!.
Golurk was one of the featured Pokémon in Black - Victini & Reshiram and White - Victini & Zekrom. In the Black version of the movie, Golurk was asked to stop Zekrom while it was asked to stop Reshiram in the White version of the movie. It is owned by a woman named Juanita.
Golurk's Manga Information is unknown as of writing.
Golurk is a part of the Neverused (NU) tier of competitive battling. With a unique typing that grants it immunities to Normal-, Fighting-, and Electric-type attacks, Golurk can block both Rapid Spin and Volt Switch, being useful for preventing entry hazard removal and killing the momentum of VoltTurn teams while being one of few physical attackers to be able to take care of Fighting-types. It has a great Attack stat and STAB combination as well as solid overall coverage. Its bulk is pretty good for an offensive Pokémon, giving it decent switch-in opportunities. Golurk has two great abilities in Iron Fist and No Guard, with the former giving a boost to all of its punching attacks while the latter gives Golurk 100% accuracy with all moves, which is extremely helpful when using Dynamic Punch. Golurk is best used as an offensive Stealth Rock user that can dish out solid damage while being able to support the team effectively due to its plus matchup against certain entry hazard removers. Golurk can also run a Choice Band set that acts as a powerful wallbreaker and has destructive potential with its expansive coverage. Golurk's problems lie in its low Speed stat and common weaknesses to Grass, Ice, Water, and Dark, which hinders its effectiveness as an offensive threat and as a spinblocker.
Golurk doesn't learn any moves by way of breeding.
Via Move Tutor (Black 2/White 2)
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