Kabutops

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141.gif
Kabutops
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Kabutops.png

Kabuto < Kabutops > Aerodactyl

Species Type
Shellfish Pokémon Rock.pngWater.png
Number Ability
#141 Swift Swim / Battle Armor
Height Weight
4' 03" (1.3 m) 89.3 lbs (40.5 kgs)
Gender Ratio
Male: Female 12.5% Female: Male 87.5%
Evolves From Evolves Into
Kabuto N/a
Egg Group Catch Rate
Water 1 / Water 3 45
Tier EV Yield
NU 2 Atk
Base Stats
Min-MinMaxMax+
HP
60
- 230 324 -
Atk
115
211 235 329 361
Def
105
193 215 309 339
SpAtk
65
121 135 229 251
SpDef
70
130 145 239 262
Spe
80
148 165 259 284


Kabutops is a Pokémon that once dwelled on the ancient seafloor. It went extinct millions of years ago, but has now been reintroduced by using recent technology to ressurect it from a fossil. It is quite rare and has a slightly above average Attack stat. It's one of the only 6 Pokémon to possess the Rock/Water type.

Contents

[edit] Game Appearances

[edit] Generation I

Kabutops could be obtained by selecting the item Dome Fossil in Mt. Moon and taking it to Cinnabar Island to recieve a Kabuto. Kabuto must be leveled up to level 40 to evolve it into Kabutops.

[edit] Generation II

Kabutops is unobtainable through normal gameplay, and can only be obtained by trading with a copy of Pokémon Green, Pokémon Red, Pokémon Blue or Pokémon Yellow via the Game Boy Link Cable.

[edit] Generation III

Kabutops can only be obtained in Pokémon FireRed or Pokémon LeafGreen by selecting the Dome Fossil in Mt. Moon and resurrecting a Kabuto at Cinnabar Island. It must then be raised to level 40 and evolve into Kabutops and traded to be obtained anywhere else.

[edit] Generation IIII

Kabutops can be obtained via the DS Dual-Slot feature and migrated to Pal Park or it could be obtained in the Underground as a Dome Fossil and ressurected as Kabuto at Oreburgh City. Kabuto must be raised to level 40 to evolve into Kabutops.

[edit] Animé Appearances

Kabutops's first animé appearance was in episode 017, Island of the Giant Pokémon. Although it was there, it was only a robot, making Kabutops's first true animé debut in episode 046, Attack of the Prehistoric Pokémon.

Its first movie debut was in Pokémon Heroes, being resurrected alongside an Aerodactyl from ancient DNA by Oakley to give chase to Ash Ketchum and Latias.

Kabutops also made an appearance in the special episode Mastermind of the Mirage Pokémon as one of the mirage Pokémon.

[edit] Pokémon Information

[edit] Competitive Battling

Kabutops resides in the Neverused (NU) tier of competitive battling. With a great STAB combination and access to a strong priority move in Aqua Jet, Kabutops can hit the majority of the tier for neutral damage while hitting two faster threats in Archeops and Pyroar for super effective damage before they can take out Kabutops. Kabutops can act as a Swords Dance wallbreaker and sweeper or a Rapid Spin user that can dispose of entry hazards rather easily. While Kabutops is great offensively, it is not as great defensively, as its typing leaves it open to being taken out by Grass, Fighting, and Ground attacks. Kabutops's natural bulk is rather lacking as it can find it hard to see opportunities where it can set up or spin away the hazards.

Kabutops is viable in the Rarelyused (RU) tier of competitive battling. Thanks to its access to Rapid Spin and good overall offensive typing, Kabutops carves out a niche as a strong offensive threat that resists Fire and Flying attacks, both of which are prominent in the tier. It can hit the majority of the tier hard with its STAB moves, but does have a lackluster 80 base Speed that leaves it outsped by some significant threats. As an entry hazard remover, it faces competition from Hitmonlee and Flygon, both of which can hold their own against offensive teams better than Kabutops. Its low Special Defense can be highly problematic when switching into Pokémon like Houndoom.

Kabutops is also a viable option in the Overused (OU) tier of competitive battling, where its niche as a rain sweeper can be fully utilized thanks to Drizzle Politoed. Kabutops is among the tier's best Swift Swim users and high base Attack that can 2HKO bulky defensive walls under rain. Its movepool is shallow but covers Kabutops's bases relatively well, as Ferrothorn can fall to a Swords Dance boosted Low Kick and hits both the uncommon Chesnaught and Gastrodon hard. Kabutops is also a rain sweeper that can handle Talonflame very well due to its resistance to Flying, and it can outprioritize Thundurus's Prankster Thunder Wave with an Aqua Jet. Despite all these great traits, Kabutops suffers from being heavily reliant on rain to be a standout sweeper and having a mediocre defensive typing that can make it hard for it to switch into threats.

[edit] Moves

[edit] Level-Up
Level Attack Power Acc. PP Cat. Type Effect Eff. %
-- Scratch 40 100% 35 Physical Normal -- --
-- Harden -- -- 30 Status Normal Raises Def. --
-- Absorb 20 100% 25 Special Grass Absorbs half damage inflicted. --
6 Absorb 20 100% 25 Special Grass Absorbs half damage inflicted. --
11 Leer -- -- 30 Status Normal Lowers foe’s Def. --
16 Mud Shot 55 95% 15 Special Ground May reduce foe’s Speed. 100%
21 Sand-attack -- 100% 15 Status Ground Lowers foe’s Accuracy. --
26 Endure -- -- 10 Status Normal Always leaves 1 HP after use. --
31 Aqua Jet 40 100% 20 Physical Water Always strikes first. --
36 Mega Drain 40 100% 15 Special Grass Absorbs half damage inflicted. --
40 Slash 70 100% 20 Physical Normal High critical hit ratio. --
45 Metal Sound -- 85% 40 Status Steel Sharply lowers foe’s Sp. Def. --
54 Ancientpower 60 100% 5 Special Rock May raise all stats. 10%
63 Wring Out ??? 100% 5 Special Normal Power depends on foe’s HP. --
72 Night Slash 70 100% 15 Physical Dark High critical hit ratio. --


[edit] TM/HM
TM/HM Attack Power Acc. PP Cat. Type Effect Eff. %
TM03 Water Pulse 60 100% 20 Special Water May confuse foe. 20%
TM06 Toxic -- 85% 10 Status Poison Badly poisons foe. --
TM07 Hail -- -- 10 Status Ice Summons a hailstorm. --
TM10 Hidden Power ??? 100% 15 Special Normal Power and type depends on user. --
TM13 Ice Beam 95 100% 10 Special Ice May Freeze foe. 10%
TM14 Blizzard 120 70 5 Special Ice May Freeze foe. 10%
TM15 Hyper Beam 150 90% 5 Special Normal Leaves user immobile for 1 turn. --
TM17 Protect -- -- 10 Status Normal Blocks attack, but may fail if used in succession. --
TM18 Rain Dance -- -- 5 Status Water Powers up Water moves for 5 turns. --
TM19 Giga Drain 60 100% 10 Special Grass Absorbs half damage inflicted. --
TM21 Frustration ??? 100% 20 Physical Normal Becomes more powerful if user dislikes trainer. --
TM27 Return ??? 100% 20 Physical Normal Becomes more powerful if user likes trainer. --
TM28 Dig 80 100% 10 Physical Ground Goes underground, then attacks next turn. --
TM31 Brick Break 75 100% 15 Physical Fighting Negates Reflect and Light Screen. --
TM32 Double Team -- -- 15 Status Normal Raises Evade. --
TM37 Sandstorm -- -- 10 Status Rock Whips up a sandtorm for 5 turns. --
TM39 Rock Tomb 50 80% 10 Physical Rock Lowers foe’s Speed. 100%
TM40 Aerial Ace 60 -- 20 Physical Flying Cannot miss. --
TM42 Facade 70 100% 20 Physical Normal Boosts Atk when statused. --
TM43 Secret Power 70 100% 20 Physical Normal Effects vary by location. 30%
TM44 Rest -- -- 10 Status Psychic User sleeps for 2 turns to regain health. --
TM45 Attract -- 100% 15 Status Normal Makes opposite gender less likely to attack. --
TM46 Thief 40 100% 10 Physical Dark Steals foe’s held item. --
TM55 Brine 65 100% 10 Special Water Power doubles if foe’s HP is under half. --
TM58 Endure -- -- 10 Status Normal Endures any attack with at least 1 HP. --
TM68 Giga Impact 150 90% 5 Physical Normal Leaves user immobile for 1 turn. --
TM69 Rock Polish -- -- 20 Status Rock Sharply raises speed. --
TM71 Stone Edge 100 80% 5 Physical Rock High critical-hit ratio. --
TM75 Swords Dance -- -- 30 Status Normal Sharply raises Atk. --
TM76 Stealth Rock -- -- 20 Status Rock Causes damage when foe switches out. --
TM78 Captivate -- 100% 20 Status Normal Sharply lowers foe’s Sp. Atk if opposite gender. --
TM77 Rock Slide 75 90 10 Physical Rock May cause flinching. 30%
TM81 X-scissor 80 100 15 Physical Bug No added effect. --
TM82 Sleep Talk -- -- 10 Status Normal Uses own move while asleep. --
TM83 Natural Gift ??? 100% 15 Physical Normal Power and type depends on held berry. --
TM87 Swagger -- 90% 15 Status Normal Raises foe's Atk, and confuses it. --
TM90 Substitute -- -- 10 Status Normal Uses ¼ HP to create a decoy. --
HM01 Cut 50 95% 30 Physical Normal Cuts small trees in the field. --
HM03 Surf 95 100% 15 Special Water Makes user able to surf over water in the field. --
HM06 Rock Smash 40 100% 15 Physical Fighting Smashes rocks in the field. May lower foe's Def. 50%
HM07 Waterfall 80 100% 15 Physical Water Climbs waterfalls in the field. --
HM08 Rock Climb 90 85% 20 Physical Normal Climbs rocky walls in the field. May confuse foe. 20%


[edit] Pokédex Entries

Gen Game Pokédex Entry
I Red Its sleek shape is perfect for swimming. It slashes prey with its claws and drains the body fluids.
Blue Its sleek shape is perfect for swimming. It slashes prey with its claws and drains the body fluids.
Yellow A slim and fast swimmer. It slices its prey with its sharp sickles and drinks the body fluids.
II Gold In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.
Silver With sharp claws, this ferocious, ancient Pokémon rips apart prey and sucks their body fluids.
Crystal It was able to swim quickly through the water by compactly folding up its razor-sharp sickles.
III Ruby Kabutops swam underwater to hunt for its prey in ancient times. The Pokémon was apparently evolving from being a water-dweller to living on land as evident from the beginnings of change in its gills and legs.
Sapphire Kabutops swam underwater to hunt for its prey in ancient times. The Pokémon was apparently evolving from being a water-dweller to living on land as evident from the beginnings of change in its gills and legs.
Emerald Kabutops once swam underwater to hunt for prey. It was apparently evolving from being a water dweller to living on land as evident from changes in its gills and legs.
FireRed It swims freely through water. It catches prey with its scythe-like arms and drains the victim's fluids.
LeafGreen Its sleek shape is perfect for swimming. It slashes prey with its claws and drains their fluids.
IV Diamond It is thought that this Pokémon came onto land because its prey adapted to life on land.
Pearl It is thought that this Pokémon came onto land because its prey adapted to life on land.
Platinum It is thought that this Pokémon came onto land because its prey adapted to life on land.
HeartGold In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.
SoulSilver With sharp claws, this ferocious, ancient Pokémon rips apart prey and sucks their body fluids.
V Black It is thought that this Pokémon came onto land because its prey adapted to life on land.
White It is thought that this Pokémon came onto land because its prey adapted to life on land.
Black 2 It is thought that this Pokémon came onto land because its prey adapted to life on land.
White 2 It is thought that this Pokémon came onto land because its prey adapted to life on land.
VI X In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.
Y A slim and fast swimmer. It slices its prey with its sharp sickles and drinks the body fluids.
Omega Ruby
Alpha Sapphire

[edit] Pokéthlon Statistics

Stats
Speed
Full.pngFull.pngFull.pngEmpty.pngEmpty.png
Power
Full.pngFull.pngFull.pngFull.pngEmpty.png
Technique
Full.pngFull.pngEmpty.png
Stamina
Full.pngEmpty.pngEmpty.png
Jump
Full.pngFull.pngEmpty.png

[edit] Evolution Line

Rare Candy Sprite.png
Level 40
141.gif
Kabutops

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Last edited by Screwyoulazypeople on 28 February 2016 at 16:55
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