Mantine (Johto Pokédex. It is a Water/Flying Type, and is known as the Kite Pokémon.) is the 202nd Pokémon in the
Mantine can use one of two Abilities: Swift Swim, which doubles its Speed while it is raining; or Water Absorb, which restores up to 25% of its Maximum HP whenever it gets hit with a Water-Type move. A third Ability is available to Mantine from the Dream World, the Water Veil Ability, which protects it from receiving a Burn.
When introduced in Generation II Mantine couldn't evolve and didn't have a pre-evolved form. Starting in Generation IV, a Mantyke can evolve into Mantine if it Levels Up while a Remoraid is in the party of six Pokémon at the time of the Level Up.
Mantine is in the Water 1 Egg Group, and its Egg takes approximately 6,400 Steps to hatch, A Mantine can also breed an Egg containing a Mantyke if it is holding a Wave Incense while it is breeding, an Egg that also takes approximately 6,400 Steps to hatch. It takes Mantine 1,250,000 Experience Points to reach Level 100.
Mantine takes on the appearance of a fully-grown manta ray.
Mantine doesn't have any differences to differentiate between male and female.
Mantine appears at Tanoby Ruins and the Trainer Tower while Surfing in Leaf Green, the only main game in which a Mantine can appear in the wild in Generation III. Evolving a Mantyke or utilizing Pal Park is the only way to obtain a Mantine in Diamond, Pearl, Platinum and Soul Silver. In Heart Gold Mantine reprises its original appearance at Route 41.
Mantine can be found at Undella Town throughout the year and at Undella Bay during the Spring, Summer and Autumn months while Surfing in Black and White. In Black 2 and White 2, Mantine appears at Undella Bay during the same time frame as Black and White, as well as Route 21 regardless the season.
Mantine appears at Secret Storage 14, Endless Level 12, Trozei Battle and Mr. Who's Den in Pokémon Trozei!.
Mantine can be found on Floor 30 of Grand Sea in Red Rescue Team, the only version of the original Mystery Dungeon games that Mantine appears in. In Explorers of Time, Explorers of Darkness and Explorers of Sky, Mantine appears at Miracle Sea B1-B18 & DPB1-B4. Mantine is exclusive to Blazing Adventure Squad in Mystery Dungeon 3, appearing at Ripple Seas 1F-17F.
Mantine appears at Saffra Sea during the Sea Capture Challenge in Pokémon Ranger. In Pokémon Ranger: Shadows of Almia Mantine can be found at Puel Sea and Sea of Wailord. Pokémon Ranger: Guardian Signs has Mantine appearing in the Eastern Sea's Undersea Cavern at the Cave Entrance, Lower Dark Chamber and the Cave on the Top Right in the Present, but Mantine doesn't appear in the Past missions.
Mantine can be found at Beach 1-4 in Pokémon Rumble Blast after completing the game.
Trading Card Game
Mantine is listed as a Common Card in the Neo Genesis, Neo Destiny, Versus, and Skyridge sets; as an Uncommon Card in the EX Team Rocket Returns and Heart Gold/Soul Silver sets, and as a Rare Card in the EX Dragon Frontiers (Delta Species Card) and Mysterious Treasures sets.
Misty would use her Corsola in an underwater battle against Dorian during the episode Just Add Water!. Corsola would win that particular round. Brock's mother Lola would also use her Mantine in the episodes A Family That Battles Together, Stays Together!! and Grating Spaces. An old man's Mantine helped to save the day in the episode Steamboat Willies, which nearly saw Pikachu and the rest of the group's Pokémon go over a waterfall on a steamboat.
In an upcoming episode, Marlon of the Humilau City Pokémon Gym appears with a Mantine.
A trainer named Molly Hale would use a Mantine in the film The Spell of the Unown. Wild Mantine appear in the films Destiny Deoxys, Pokémon Ranger and the Temple of the Sea, Giratina and the Sky Warrior and Zoroark: Master of Illusions.
Mantine's Manga Information is unknown as of writing.
Mantine is in the Neverused (NU) tier of competitive battling. With an excellent defensive typing and nice ability in Water Absorb, Mantine can check numerous threats such as Samurott, Steelix, Pyroar, Ludicolo, and Hariyama. It makes for a great Scald absorber thanks to its immunity to Water from Water Absorb. It can beat many Stealth Rock setters one-on-one and thanks to a great defensive typing and Special Defense stat, it makes for a great Defog user. Mantine is best used as a mixed defensive Defogger with near full investment on its weaker Defense stat to make for something that can handle numerous physical and special threats while supporting a team well. Mantine is also capable of running a Substitute + Toxic set where it can act as a nice balance breaker that can spread status and do decent damage against foes. It can also run a Choice Specs set that gives it decent overall power with Hydro Pump and making it not as easy to take advantage of. Mantine's flaws lie in mediocre Special Attack and Defense stats, even when fully invested, that hurt its offensive and defensive potential greatly. Mantine is reliant on Scald burns and can sometimes suck the momentum away from a team. It lacks reliable recovery and is weak to Stealth Rock, making its longevity a bit suspect and making it difficult for it to consistently check threats. Mantine is also very weak to Electric-type attacks, which puts it in a bad position against Volt Switch users like Rotom and Lanturn which can gain momentum for the team. Mantine also faces competition from Pelipper as a bulky Water-type Defogger, as it has reliable recovery in Roost, access to U-turn, and a better Defense stat, although Mantine's better Special Defense and ability in Water Absorb give it edges over Pelipper in certain regards.
Black 2/White 2
Via Dream World
Via Move Tutor (Black 2/White 2)
Generation III Exclusive Moves (Fire Red/Leaf Green)
Generation IV Exclusive Moves
- TM43: Secret Power
- TM55: Brine
- TM58: Endure
- TM78: Captivate
- TM83: Natural Gift
- HM05: Defog (Diamond/Pearl/Platinum Only)
- HM05: Whirlpool (Heart Gold/Soul Silver Only)
Via Move Tutor
Heart Gold/Soul Silver
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