|3'3″ (1m)||238.1 lbs (108kg)|
|Male: 50%||Female: 50%|
|Evolves From||Evolves Into|
|Egg Group||Catch Rate|
|RU|| 1 Defense Point|
1 Special Defense Point
Spiritomb (Sinnoh Pokédex. It is a Ghost/Dark-Type, and is known as the Forbidden Pokémon.) is the 108th Pokémon in the
Spiritomb uses the Pressure Ability. This Ability doubles the amount of PP that an opponent uses whenever it uses one of its moves. A second Ability is available to Spiritomb from the Dream World, the Infiltrator Ability. This Ability ignores Statistic Boosts caused by Reflect and Light Screen, and ignores Safeguard's protection of Status Ailments.
Spiritomb doesn't evolve and doesn't have a pre-evolved form.
Spiritomb is in the Amorphous Egg Group, and its Egg takes approximately 7,680 Steps to hatch. It takes Spiritomb One Million Experience Points to reach Level 100.
Spiritomb is a spirit whose form is restricted to an Odd Keystone; its form also includes a purple vortex-like shape with a creepy, green face.
Spiritomb doesn't have any differences to differentiate between male and female.
To obtain a Spiritomb in Diamond, Pearl and Platinum, first place an Odd Keystone on the Hallowed Tower on Route 209, then interact with 32 people in the Sinnoh Underground (the Hikers that are underground don't count). The people that are counted are those that are linked up locally via the Nintendo DS' Wireless Communications. Alternatively, a Spiritomb can be sent to Heart Gold or Soul Silver from the Pokéwalker, as Spiritomb appears on the Pokéwalker course "Quiet Cave"
Spiritomb appears on the Dream World course Spooky Manor after surpassing 10,000 Dream Points, and can also be obtained as part of an In-Game Trade in Nimbasa City that takes place in Black 2 and White 2.
Spiritomb appears at the most interior part of the Sealed Ruins, Sky Rift B15 & DPB1-B5 and Sky Stairway 1F-49F in Explorers of Time, Explorers of Darkness and Explorers of Sky. Sky Rift is called Sky Fissure in Explorers of Sky. Spiritomb is exclusive to Stormy Adventure Squad in Mystery Dungeon 3, appearing at Mystery Marsh 13F-19F and at Legendary Wetland on the following floors: 30, 32-36, 38, 41, 45, and 47-49.
Spiritomb is a Boss Pokémon in Pokémon Ranger: Shadows of Almia. It is the Boss faced in the Chroma Ruins.
Spiritomb can be found at Yaksha and Spectra in Pokémon Conquest.
Trading Card Game
Spiritomb is listed as an Uncommon Card in the Supreme Victors set, and as a Rare Card in the LEgends Awakened, Arceus and Triumphant sets.
A Wild Spiritomb appears in the episode The Keystone Pops after Ash's Buizel inadvertently set the sealed Pokémon free, leaving it up to Ash and company to seal Spiritomb back into its prison. This is its only appearance in the Anime as of writing.
Spiritomb has yet to appear in any of the films as of writing.
Spiritomb's Manga Information is unknown as of writing.
Spiritomb is a part of the Rarelyused (RU) tier of competitive battling. With three immunities and only one weakness in Fairy, Spiritomb has a wonderful typing that allows for it to check threats like Meloetta, Malamar, and Sigilyph. Good natural bulk also helps it consistently check the threats it is supposed to handle. Good movepool options allow for Spiritomb to be relatively flexible, as moves like Will-O-Wisp, Calm Mind, Taunt, Pursuit, and Sucker Punch give Spiritomb varying degrees of utility and allow for it to take on the bulky attacker role or the set-up sweeper role. Infiltrator allows for Spiritomb to bypass Substitute and hit the opposing Pokémon with a strong Sucker Punch or burn it with Will-O-Wisp. Its best set is a physical attacker set with Black Glasses that acts as an offensive check to certain threats that can Pursuit trap Psychic-types. A mono-attacker Calm Mind set takes a more passive approach to threatening teams, using Spiritomb's good bulk and typing to the fullest advantage and giving defensive teams a wincon to work with. Spiritomb's biggest problem is its low Speed stat that leaves it relying on Sucker Punch to hit faster foes, giving Pokémon like Houndoom and Emboar opportunity to take advantage. It lacks a strong Ghost STAB, forcing it to rely on Dark-type attacks to do meaningful damage. Spiritomb's HP stat is relatively lackluster and it has no form of reliable recovery.
Via Dream World
Via Move Tutor (Black 2/White 2)
Generation IV Exclusive TM/HM Moves
- TM03: Water Pulse
- TM34: Shock Wave
- TM43: Secret Power
- TM58: Endure
- TM62: Silver Wind
- TM83: Natural Gift
NOTE: If an opponent uses Foresight or Odor Sleuth, or has the Scrappy Ability, Spiritomb becomes vulnerable to Fighting-Type attacks due to the Ghost Type's immunity to Fighting-Type attacks being removed.
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