Synchronize

Synchronize
ムシャーナ
Generation III
Passes on status problems.
Generation IV
Passes on a burn, poison, or paralysis to the foe.
Generation V
Passes a burn, poison, or paralysis to the foe.
Generation VI
Passes poison, paralyze, or burn to the Pokémon that inflicted it.
How many Pokémon have this ability
15

Synchronize is an Ability introduced in Generation III. Currently, 15 Pokémon have this Ability.

Contents

Effect

In-Battle

If Pokémon with Synchronize is afflicted with Paralysis, Poison (Status Condition), or a Burn, that Status Condition is passed back to the Pokémon that afflicted said Status Condition to Synchronize's user. Synchronize won't reflect a Burn to a Pokémon of the Fire-Type or a Pokémon with the Water Veil Ability; a Poison or Steel-Type Pokémon, along with a Pokémon with the Immunity Ability cannot be Poisoned; Electric Type Pokémon and a Pokémon with the Limber Ability cannot become Paralyzed.

Synchronize doesn't pass the Status Conditions Sleep or Freeze, nor will it activate if the Pokémon with Synchronize was holding an item that causes a status condition, such as a Toxic Orb. Before Generation V, Synchronize will pass on severe poisoning as regular poisoning. Starting in the fifth generation, Synchronize will pass severe poison as severe poison.

Also changed in Generation 5, Synchronize won't reflect a status condition if the move Psycho Shift is used, which wasn't the case in Generation IV.

Overworld

Starting with Pokémon Emerald, when a Pokémon with Synchronize is in the party's first slot, there is a 50% chance of finding a Wild Pokémon with the same nature as the Pokémon that has Synchronize. This does not apply, however, to the Pokémon that can only be encountered once per save file.

Additionally, Synchronize won't work when a Pokémon with this Ability is out for a stroll on the Pokéwalker, or the Dream World Pokémon that appear within the Entree Forest.

Pokémon With Synchronize

Normal Ability

# Pokémon Type Abilities Hidden Ability Base Stats
HP Atk Def Sp.Atk Sp.Def Spd
063 063 Mini Sprite.png Abra Psychic.gif Synchronize
Inner Focus
Magic Guard 25 20 15 105 55 90
064 064 Mini Sprite.png Kadabra Psychic.gif Synchronize
Inner Focus
Magic Guard 40 35 30 120 70 105
065 065 Mini Sprite.png Alakazam Psychic.gif Synchronize
Inner Focus
Magic Guard 55 50 45 135 85 120
151 151 Mini Sprite.png Mew Psychic.gif Synchronize None 100 100 100 100 100 100
177 177 Mini Sprite.png Natu Psychic.gif Flying.gif Synchronize
Early Bird
Magic Bounce 40 50 45 70 45 70
178 178 Mini Sprite.png Xatu Psychic.gif Flying.gif Synchronize
Early Bird
Magic Bounce 65 75 70 95 70 95
196 196 Mini Sprite.png Espeon Psychic.gif Synchronize Magic Bounce 65 65 60 130 95 110
197 197 Mini Sprite.png Umbreon Dark.gif Synchronize Inner Focus 95 65 110 60 130 65
280 280 Mini Sprite.png Ralts Psychic.gif Fairy.gif Synchronize
Trace
Telepathy 28 25 25 45 35 40
281 281 Mini Sprite.png Kirlia Psychic.gif Fairy.gif Synchronize
Trace
Telepathy 38 35 35 65 55 50
282 282 Mini Sprite.png Gardevoir Psychic.gif Fairy.gif Synchronize
Trace
Telepathy 68 65 65 125 115 80
517 517 Mini Sprite.png Munna Psychic.gif Forewarn
Synchronize
Telepathy 76 25 45 67 55 24
518 518 Mini Sprite.png Musharna Psychic.gif Forewarn
Synchronize
Telepathy 116 55 85 107 95 29
605 605 Mini Sprite.png Elgyem Psychic.gif Telepathy
Synchronize
Analytic 55 55 55 85 55 30
606 606 Mini Sprite.png Beheeyem Psychic.gif Telepathy
Synchronize
Analytic 75 75 75 125 95 40

Hidden Ability

None.

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Last edited by Squiggle on 26 September 2016 at 00:31
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