A Z-Move is a powerful move that can be used when a Trainer and a Pokémon's wishes resonate with each other, allowing them to release their full power together. These moves can only be used once per battle.
In order to use a Z-Move, a Trainer must possess a Z-Ring and equip it with a Z-Crystal. The Pokémon must also be holding a Z-Crystal of the same variety, as well as having learned a move of the same type. When these requirements are fulfilled, the Trainer and the Pokémon will be able to resonate with each other. The base power of the Z-Move changes depending on the base power of the move it is taken from. When a Z-Move is taken from the status move, however, the status move is used with additional effects in play, such as raising stats or healing ally Pokémon.
There are two different types of Z-Moves that can be used; those that are of a specific type that can be used by all Pokémon, and those that are unique to particular species of Pokémon. Although Z-Moves can be used by any Pokémon, they cannot be used by Mega Evolutions as both Mega Evolution and the use of Z-Moves both utilize a held item.
List of Z-Moves
|Z-Memento||Restores replacement Pokémon's HP|
|Z-Splash||Raises Attack by three stages|
|Z-Thunder Wave||Raises Special Defense by one stage|
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